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Web Institute - By 3D Immortal

Which Blender-related topics would you want to see more tutorials about?

Wednesday, September 15, 2010

Blender - Tutorial 1: Modelling a Spoon

Hello Everyone,

This tutorial is the first in a series of tutorials to help you learn Blender 2.5, and to help artists coming from 3DS MAX or Cinema 4D to convert to Blender.

It covers  the following:

  • How to model the spoon
  • How to make the Blender default Camera, a Target Camera
  • How to add materials & textures
  • How to manipulate lights
  • How to enable Ambient Occlusion

The final result will look something like below images:














The Video Tutorial



Please if you followed this tutorial, and made a spoon of your own, kindly share your results with us.

Looking forward to the next tutorial.

Thanks,

3D Immortal

3 comments:

  1. Thanks man, it was a great tutorial.

    ReplyDelete
  2. Thank you immortal very informative look forward to your next tutorial..Keep up the good work

    ReplyDelete